(If you read exactly that in a Google+ or Facebook post before clicking the link eager to read more… sorry! It’s kind of self explanatory. And why are you still here reading this distracting bit of additional, useless text? You should be reading through the free preview. Go! There’s nothing more to see here.)
This past weekend, layout wrapped up for both the ScreenPlay core rulebook and the preview treatment/adventure, Ironbound, making it time to make our announcement official. So official they’re going up in big, BIG fonts.
Ironbound goes on sale as a Pay-What-You-Want PDF release from DriveThruRPG/RPGNow on Monday, May 16th.
The ScreenPlay core rulebook PDF goes on sale for $5 USD from DriveThruRPG/RPGNow on Monday, May 31st.
We’re also working on getting Print On Demand version of the ScreenPlay core rules ready for a projected launch in June 2016 and the wheels are in motion for the continuation of this new sage for BRG. Throughout the coming month, Broken Ruler Games and Mystical Throne Entertainment will begin the marketing campaign for both products and expect to see your copy of either or both PDFs later this month if you were a part of our Rehearsal Edition playtest.
To learn more about ScreenPlay and what you can expect, click here. Learn more about Ironbound and their fight against slingers of magick spells and invokers of summoning rituals here.
What the…?!! Has it really been a month since the last hint of life from BRG? Rest assured, everything is moving full steam ahead on both ScreenPlay and Ironbound with layout now complete and off for proofing with the former and layout beginning on the latter. Stay tuned for page previews in the near future. Speaking of previews, how about a look at the working file for the ScreenPlay POD cover?
The wheels continue to spin and this co-op storytelling game is currently on track for release in May 2016. What the…?!! That’s next month. Well, gotta run. These games don’t just make themselves, ya know.
Update (Monday, April 25th): Layout’s never done until the printer gets the file and seeing as that hasn’t happened yet, here’s an updatier version of the POD cover.
Closer and closer we get to bringing ScreenPlay to your game table, making it time for the next ScreenPlay Video Journal. Logan’s back to help make this video cuter (couldn’t hurt), but in all seriousness it’s time to get into the game’s progress, how Kickstarter’s recent influx of RPG projects has lead to a change in direction, the importance of stories like High Plains Samurai for ScreenPlay’s future, and how the Director Cut’s could help make backing these stories more than just a pre-order.
If a picture’s worth a thousand words, then a video must be like a million, right? As ScreenPlay moves closer and closer to its Kickstarter launch, The Warden has decided to start a regular series of video journals updating everyone from existing fans to curious onlookers what it’s all about and what to expect.
In this first entry, learn what makes ScreenPlay unique, how Ironbound will introduce everyone to how it works, and the Kickstarter campaign’s goal.
The ScreenPlay public playtest wraps up January 29th and this amazing ride is about to close. If you’ve already downloaded any of the existing versions of the game from DriveThruRPG or RPGNow and haven’t completed a Playtest Survey to collect your points, do it now for a chance to win free copies of the final product. Plus if you’re curious to see where ScreenPlay is headed next, be sure to join our G+ community and get an exclusive sneak peak at Version 1.5 (not available anywhere else!).
If there’s one thing I’m a sucker for, it’s end-of-year reviews. 2015 has been a very uplifting year for the Ruler and the next one’s looking to be an explosion of awesome sauce. Once 2016 is underway, I’ll be doing a sales review and share it here, but for now WordPress has provided a breakdown of this site’s first year in operation.
Enjoy and Happy New Year to all of you! Keep your dice rolling.
Here’s an excerpt:
A San Francisco cable car holds 60 people. This blog was viewed about 1,600 times in 2015. If it were a cable car, it would take about 27 trips to carry that many people.
(This post was written by The Warden, creator and lead designer of ScreenPlay… actually he is the sole embodiment of Broken Ruler Games working with a team of talented freelancers to create games that break the rules.)