Closer and closer we get to bringing ScreenPlay to your game table, making it time for the next ScreenPlay Video Journal. Logan’s back to help make this video cuter (couldn’t hurt), but in all seriousness it’s time to get into the game’s progress, how Kickstarter’s recent influx of RPG projects has lead to a change in direction, the importance of stories like High Plains Samurai for ScreenPlay’s future, and how the Director Cut’s could help make backing these stories more than just a pre-order.
If a picture’s worth a thousand words, then a video must be like a million, right? As ScreenPlay moves closer and closer to its Kickstarter launch, The Warden has decided to start a regular series of video journals updating everyone from existing fans to curious onlookers what it’s all about and what to expect.
In this first entry, learn what makes ScreenPlay unique, how Ironbound will introduce everyone to how it works, and the Kickstarter campaign’s goal.