An Introduction to the Tales of Gunslingers, Samurai, Gangsters, Barbarians, and Steampunk in a Post-Apocalyptic World of Qi Warriors
“These are not mere contraptions built from the scrap metal of old, my dear apprentice. These are the foundation for a new world, and those who build them control its fate.” – Deckland Burr, creator of The Salvation
The One Land used to be a place of beauty, co-operation, and progress. It was the envy of all the known universe, built and nourished under the guidance of the Elemental Spirits that created it. We were their chosen ones, gifted with sentience, emotion, and creativity. All until the All-Father, creator of everything, became jealous of this world doted on by his children. So he came down in his true form and sought to wipe it from existence. His children fought back to protect what they had built and locked the All-Father (now known by his proper name, Chaos) within the Shard of Hope.
That was then. This is now. The battle of Chaos’ Wrath ruined this once idyllic paradise and left us scrambling to make ends meet under the fury of the warlords controlling the remaining Five Cities. And let us not forget about the Wastes, the nuclear desert where Chaos began his path of destruction. Things are bleak and a world this damaged needs heroes to rise up and show the people hope against the odds. That hope begins with Legends.
“If you are already prepared to jump into a narrative game . . . there is a lot of potential for cinematic action in a wild and imaginative setting, in a book that looks great and is structured to be very friendly to the Director running the adventures.”
– Gnome Stew (February 27, 2018)
High Plains Samurai: Legends provides a one-shot experience to this storytelling RPG of epic exploits against a post-apocalyptic, high fantasy setting. Acting as both a preview for the upcoming High Plains Samurai Roleplaying Game and a stand-alone version, players will have a chance to tell their own versions of three storylines using condensed rules and pre-generated lead characters. Master the political intrigue and dangers of Yung Zhi while bringing in the gunrunner, Dollface, in Showdown In Yung Zhi; survive another day on the Salvation as it races through the Wastes in To Catch A Train; and discover the vengeance and sheer power of the legendary figure known only as Black Scorpion.
“Played this game with Michael from the RPG Academy as Director and it was a blast. The cinematic drama comes out well whilst still feeling like the tension and risks are real. It was a one shot and non(e) of us knew the game beforehand and it was easy enough to grasp and get going. Will definitely play again. ”
– Review on DrivethruRPG (August 26, 2018)
A perfect way to bring HPS to your favourite convention or as an introduction to your friends before the release of the HPS core rulebook (currently slated for late Summer/early Fall 2018).
Your Legends are only the beginning.
On Sale Now
Designer: Todd Crapper
Page Count: 84
Features: Complete rules; 3 adventures; 4 pre-generated characters; scene notes; table of contents; bookmarks; hyperlinks; multiple layers for printing
Available in Softcover:
Available in PDF & Print On Demand:
Available in PDF only:
THE ATLAS OF THE ONE LAND
Discover more exciting locations, supporting characters, creatures, legendary weapons, and more at highplainssamurai.com. You can even submit your own discoveries as told in the stories you create with your Writers
Cheat sheets, pre-generated characters, scene notes, and more are available at the High Plains Samurai website.
Read More About ScreenPlay Here!
Learn more about this upcoming storytelling RPG by clicking on the individual posts below or simply check out everything we have in our ScreenPlay category.
Follow Our Progress on G+
As the clock counts down to the next phase of HPS, be one of the select few to gain first access to playtest drafts, art previews, and more on our ScreenPlayers Guild G+ community.