Adapt. Overcome. Survive. A New Kickstarter Rises on September 29th

The teaser trailer for the Survival of the Able Kickstarter campaign (launching September 29th)

The year is 1347 A.D. The Black Death runs rampant around the world and has now come to your village. Everywhere around you people are succumbing to the plague. Quarantines are doing little to stem the tide of decay that is coming your way. Worst of all, you and the others in your almshouse have been left to fend for yourselves. 

Oh, and did we mention plague victims are rising as zombies?

This is the premise behind Survival of the Able, Jacob Wood’s tabletop RPG about people with disabilities overcoming a zombie plague during the Middle Ages. In this game, you’re a disabled person living in a European almshouse when the Black Death comes to your town. Little is known about where the plague originated or how to stop it, but those who die from it are rising again—and they’re hungry for flesh. Since everyone else has succumbed to the plague, it’s up to a handful of you to make your way out of town and away to safety.

Broken Ruler Games is proud to partner with Accessible Games to help bring this game back from the dead and onto Kickstarter. Launching September 29th until November 1st (around 9pm EST), the Survival of the Able Kickstarter will help us create a tabletop RPG built from the ground up for greater accessibility. From its open-ended applications of disabilities to create realistic and capable characters to its multi-layered production approach to create a variety of options for people with various forms of print disabilities.

If you are a fan of Broken Ruler’s other titles, we highly encourage you to check out this campaign and help us help Jacob bring this important empathetic look at the struggles and triumphs of people with disabilities set against the backdrop of a zombie outbreak.

Discover and follow the Survival of the Able Kickstarter page at

Check out a special preview of the Kickstarter for a detailed look at Survival of the Able, from its design and accessibility goals to the options available to backers.

Wanted: Writers Needed For WGRG: The Zine

After a successful Kickstarter to launch our first quarterly zine, The World’s Greatest Roleplaying Game: The Zine, it’s time to put some words on the screen.

The World’s Greatest Roleplaying Game: The Zine is our upcoming zine providing indie game ideas for the 5th edition of the world’s most popular RPG.

Say, are you an experienced 5e player/DM/designer that also likes to play indie games? Do you have some ideas for merging indie game mechanics and principles into the fifth edition of the world’s most popular RPG? And do you have five minutes to share your idea(s) with us?

If you’ve said yes to all three of these questions, you’re just the person we’re looking for. Simply go to our WGRG: The Zine page and click on the submission link at the top. While we’re already in the middle of writing our first issue, we’ve unlocked enough content that requires some new and unique voices from both the 5e and indie game space. No idea is too weird, no submission invalid. And we pay $0.10 CAD per word (or approximately $0.08 USD). If we like what we see and you can prove in your submission that you know how to make it all click, come and join the WGRG team today.

Did Someone Order A Half-Eaten Burger and Fries Who Fight Crime?

Today is #ThankYouPatrons day on Patreon and we wanted to do something a little extra special to not only show our support and appreciation for our patrons but to encourage others to sign up and be part of the action. That’s why we’re proud to announce the very first playtest draft of our upcoming Fragments game, The Many Adventures of Patty & Fritz, is now available for EVERYONE to download from our Broken Design Patreon page.

A teaser video for The Many Adventures of Patty & Fritz.

Version 1.01 of The Many Adventures of Patty & Fritz contains the complete rules and provides the framework and a character wheel for “The Origin Story.” There’s also an appendix explaining how playtest points work and how you can earn free goodies for your feedback. All of this is exclusive to our Patreon and you can become a patron for as little as $1 per month.

Anyone who is already a patron will receive +1 playtest points today simply because they are awesome and we wanted to say thank you for your support. If you become one of our new patrons before the end of November 2019, you’ll receive +1 playtest point as well towards Patty & Fritz, making it even easier to get a free PDF copy of the finished game.

Click here to access your playtest copy of Patty & Fritz for free. You can visit our Broken Designs Patreon to learn more and check out some of the other games seeking playtesters here.

The World’s Greatest Roleplaying Game: The Zine on Kickstarter… NOW!

Do you like to dabble in all sorts of tabletop games? Genres? Are you a fan of D&D but also enjoy playing PbtA games and have a few Fate Dice at home? Then have we got the Kickstarter for you.

Broken Ruler Games is pleased to announce our third Kickstarter of 2019 has just launched. The World’s Greatest Roleplaying Game: The Zine will put an “indie spin” on the 5th edition of the world’s most popular roleplaying game. Available exclusively through this Kickstarter (meaning it will not be sold anywhere else outside of this 30-day campaign), WGRG: The Zine aims to create up to four issues released throughout 2020.

While we’re still working on lining up a list of D&D and indie designers for this zine, we did want to let you know some of the articles we’re working on. 

  • Investigation mechanics for 5e – Turn your dunegon crawl into an archaelogical mystery or adapt 5e for a modern detective story using an optional investigation system inspired by the GUMSHOE system by Robin Laws and published by Pelegrane Press. 
  • Complications on failed rolls – What if you could take away the pass/fail aspect of attack rolls and make those failures add excitement and tension to your game? We’re looking into an optional rule that would apply story-based complications onto those failures to keep players on their toes during a wicked battle. 
  • Building a relationship (mechanic) – Just who ARE these people you travel with? On those long journeys from dungeon to dungeon, who do you bond with the most and what lines can you never cross with them? Adding some relationship mechanics can turn your 5e game into a well-produced HBO action/drama series. 
  • How about a high school drama hack of 5e? – Whether your characters are training to become adventurers in one of your world’s greatest academies or in a modern world of everyday teens struggling to get through another Monday, it’s time to really show what these rules can do!  
  • Alternate death rules – Feel like living on the edge with your characters? Strip away those death saves and walk on the wild side with some alternate rules that could actually make you wish someone memorized a raise dead spell. 
  • The World’s Greatest Roleplaying Game: The Game – Imagine a Powered by the Apocalypse (PbtA) RPG about a group of players playing 5e that takes place while YOU play 5e. Featuring playbooks such as the Rules Lawyer, the Min-Maxer and more, each playbook taps into the pros and cons of each of the most common player types in the hobby to provide in-game moves triggered by the events in your existing game of 5e.

Check us out on Kickstarter before November 27th, 2019.