Pre-Order Your Copy of High Plains Samurai Before September 15th

August has been quite the month for everyone working on High Plains Samurai and it’s all culminated in this announcement…

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You can pre-order your copy of the High Plains Samurai Roleplaying Game‘s core rulebook through BackerKit until September 15th.

As we work on updating our catalogue and information on the official HPS website, you can check out BackerKit for complete details on everything that’s available, including a couple of items that will not be sold outside of this pre-order campaign. This includes a black-and-white hardcover copy of the core rulebook and this stunning 24″ by 36″ playmat featuring a full-colour map of the One Land and a collection of tables and aides to help all players at the table. Over the coming weeks, we’ll be getting everything ready for the full launch in late October 2018. Stay tuned, qi warriors!

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Our exclusive playmat is only available to Kickstarter backers and through our limited time pre-order campaign on BackerKit. Map by Jeff Brown. 
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Funded!

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That one glorious word says it all. It only took 47 hours to reach its goal and the people have spoken – High Plains Samurai has reached its target goal and there’s still 28 days to take this game to the next level.

The response to HPS has been amazing and while there’s still a long road to travel before we cross the last stretch goal on the current list (at $18,000), we are working on new ideas to expand how all players can interact with the One Land and move their story forward. Stay tuned for that.

Because we reached our initial goal, it also means Jeff Brown will put together a full colour map of the One Land. You can learn more about Jeff and his amazing portfolio (he’s also the cover artist for ScreenPlay) on his website.

Thank you everyone for your support and we can’t wait to see how fast this train can go.

Sneaking Behind the Curtain: ScreenPlay’s Cover Revealed

ScreenPlay's cover revealed!A cover can make or break a project, or it can bring it to the attention of those who would otherwise keep their head turned in the other direction. So when I contacted digital artist, Jeff Brown, in regards to creating a cover for our next project, ScreenPlay, there was a serious question to consider: what one image can turn heads for this upcoming story RPG? It didn’t take long to learn the answer: we needed to show many possibilities.

Roleplaying game covers tend to share common visual similarities and that’s especially true with universal systems like ScreenPlay. When your game can provide for a variety of genres, settings, time periods, and more, you tend to see things like individual images in thought bubbles or separated ideas brought together around a group of highly charged player characters… these were all things I wanted to avoid, yet also wanted to invoke. Don’t fix what ain’t broke, right? Jeff’s specialty is environmental/landscape art and the reason why I chose him was because this cover needed to showcase where these future stories could take place, not theorize who was going to feature in them. What we devised, I think, mashes all those ideas and possibilities together into a cover that I’m damn proud to slap a BRG logo on. A endless universe of danger, intrigue, and excitement existing in one place at one time as a group of Writers and their Director decide which story to tell. It’s a cover that’s already started turning heads, based on the result I’ve seen on my personal G+ account too. If it does the same for you, click here or on the cover image to the right and proceed to see what this upcoming mindblower is all about.