Did Someone Order A Half-Eaten Burger and Fries Who Fight Crime?

Today is #ThankYouPatrons day on Patreon and we wanted to do something a little extra special to not only show our support and appreciation for our patrons but to encourage others to sign up and be part of the action. That’s why we’re proud to announce the very first playtest draft of our upcoming Fragments game, The Many Adventures of Patty & Fritz, is now available for EVERYONE to download from our Broken Design Patreon page.

A teaser video for The Many Adventures of Patty & Fritz.

Version 1.01 of The Many Adventures of Patty & Fritz contains the complete rules and provides the framework and a character wheel for “The Origin Story.” There’s also an appendix explaining how playtest points work and how you can earn free goodies for your feedback. All of this is exclusive to our Patreon and you can become a patron for as little as $1 per month.

Anyone who is already a patron will receive +1 playtest points today simply because they are awesome and we wanted to say thank you for your support. If you become one of our new patrons before the end of November 2019, you’ll receive +1 playtest point as well towards Patty & Fritz, making it even easier to get a free PDF copy of the finished game.

Click here to access your playtest copy of Patty & Fritz for free. You can visit our Broken Designs Patreon to learn more and check out some of the other games seeking playtesters here.

The World’s Greatest Roleplaying Game: The Zine on Kickstarter… NOW!

Do you like to dabble in all sorts of tabletop games? Genres? Are you a fan of D&D but also enjoy playing PbtA games and have a few Fate Dice at home? Then have we got the Kickstarter for you.

Broken Ruler Games is pleased to announce our third Kickstarter of 2019 has just launched. The World’s Greatest Roleplaying Game: The Zine will put an “indie spin” on the 5th edition of the world’s most popular roleplaying game. Available exclusively through this Kickstarter (meaning it will not be sold anywhere else outside of this 30-day campaign), WGRG: The Zine aims to create up to four issues released throughout 2020.

While we’re still working on lining up a list of D&D and indie designers for this zine, we did want to let you know some of the articles we’re working on. 

  • Investigation mechanics for 5e – Turn your dunegon crawl into an archaelogical mystery or adapt 5e for a modern detective story using an optional investigation system inspired by the GUMSHOE system by Robin Laws and published by Pelegrane Press. 
  • Complications on failed rolls – What if you could take away the pass/fail aspect of attack rolls and make those failures add excitement and tension to your game? We’re looking into an optional rule that would apply story-based complications onto those failures to keep players on their toes during a wicked battle. 
  • Building a relationship (mechanic) – Just who ARE these people you travel with? On those long journeys from dungeon to dungeon, who do you bond with the most and what lines can you never cross with them? Adding some relationship mechanics can turn your 5e game into a well-produced HBO action/drama series. 
  • How about a high school drama hack of 5e? – Whether your characters are training to become adventurers in one of your world’s greatest academies or in a modern world of everyday teens struggling to get through another Monday, it’s time to really show what these rules can do!  
  • Alternate death rules – Feel like living on the edge with your characters? Strip away those death saves and walk on the wild side with some alternate rules that could actually make you wish someone memorized a raise dead spell. 
  • The World’s Greatest Roleplaying Game: The Game – Imagine a Powered by the Apocalypse (PbtA) RPG about a group of players playing 5e that takes place while YOU play 5e. Featuring playbooks such as the Rules Lawyer, the Min-Maxer and more, each playbook taps into the pros and cons of each of the most common player types in the hobby to provide in-game moves triggered by the events in your existing game of 5e.

Check us out on Kickstarter before November 27th, 2019.

Let’s Put An Indie Spin on The World’s Greatest RPG

Broken Ruler Games is proud to official announce (because let’s face it, keeping secrets isn’t exactly something we’re good at when it comes to Twitter) our next Kickstarter project… and this time it features our entry into the realm of dungeons and/or dragons.

The World’s Greatest Roleplaying Game: The Zine is a zine dedicated to supporting the 5th edition of the world’s most popular RPG but with an indie spin. Created by Jen Adcock and Todd Crapper, WGRG: The Zine looks to bring some of the great indie mechanics and story game ideas that have been circulating along the fringes of the market and merge themselves with 5e’s adaptable ruleset.

You can check out a preview of our Kickstarter page right now or learn more on the official WGRG: The Zine page and see what the fuss is about. It launches on October 29th, 2019 and we look forward to bringing you an indie spin on 5e.

The Deal Available Now On DriveThruCards

Are you ready to play the most intense game of poker in your life? That’s been the response so far to our very first larp, The Deal, and now is your chance to get in on the action.

After a successful Kickstarter earlier this year, Broken Ruler Games is pleased to announce The Deal, a live-action roleplaying game about blackmail and confrontation during a high stakes game of poker, is now available to the gaming public. You can download the rules for free on The Deal‘s page as well as purchase print-and-play and/or print-on-demand cards from DriveThruCards.

This game is the third in our line of Fragments mini-games and one shots. You can discover more on our Fragments page, including Duel and By The General’s Hand.